# Struct rand::ThreadRng [−] [src]

    pub struct ThreadRng { /* fields omitted */ }

The thread-local RNG.

## Trait Implementations

### `impl Clone for ThreadRng`
[src]

#### `fn clone(&self) -> ThreadRng`

Returns a copy of the value. Read more

#### `fn clone_from(&mut self, source: &Self)`
1.0.0

Performs copy-assignment from `source`. Read more

### `impl Rng for ThreadRng`
[src]

#### `fn next_u32(&mut self) -> u32`

Return the next random u32. Read more

#### `fn next_u64(&mut self) -> u64`

Return the next random u64. Read more

#### `fn fill_bytes(&mut self, bytes: &mut [u8])`

Fill `dest` with random data. Read more

#### `fn next_f32(&mut self) -> f32`

Return the next random f32 selected from the half-open interval `[0, 1)`. Read more

#### `fn next_f64(&mut self) -> f64`

Return the next random f64 selected from the half-open interval `[0, 1)`. Read more

#### `fn gen<T: Rand>(&mut self) -> T where
Self: Sized,`

Return a random value of a `Rand` type. Read more

#### `fn gen_iter<'a, T: Rand>(&'a mut self) -> Generator<'a, T, Self> where
Self: Sized,`

Return an iterator that will yield an infinite number of randomly generated items. Read more

#### `fn gen_range<T: PartialOrd + SampleRange>(&mut self, low: T, high: T) -> T where
Self: Sized,`

Generate a random value in the range [`low`, `high`). Read more

#### `fn gen_weighted_bool(&mut self, n: u32) -> bool where
Self: Sized,`

Return a bool with a 1 in n chance of true Read more

#### `fn gen_ascii_chars<'a>(&'a mut self) -> AsciiGenerator<'a, Self> where
Self: Sized,`

Return an iterator of random characters from the set A-Z,a-z,0-9. Read more

#### `fn choose<'a, T>(&mut self, values: &'a [T]) -> Option<&'a T> where
Self: Sized,`

Return a random element from `values`. Read more

#### `fn choose_mut<'a, T>(&mut self, values: &'a mut [T]) -> Option<&'a mut T> where
Self: Sized,`

Return a mutable pointer to a random element from `values`. Read more

#### `fn shuffle<T>(&mut self, values: &mut [T]) where
Self: Sized,`

Shuffle a mutable slice in place. Read more

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